The Reclamation Project

A furry solarpunk shared world.

User Tools

Site Tools


equipment:stun_baton

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
equipment:stun_baton [10 Jun 2020 at 21:10 EDT]
Kayode Lycaon Adding artwork.
equipment:stun_baton [19 Jun 2020 at 20:24 EDT] (current)
Kayode Lycaon Adding tags
Line 7: Line 7:
 Heroes, villains, raiders, and mercenaries alike all have a place in their arsenal for the humble stun baton. Some have variable power settings and can knock their targets unconscious for several hours. [[elements:​Pax Machina]] implants can be destroyed by a strong enough charge. Heroes, villains, raiders, and mercenaries alike all have a place in their arsenal for the humble stun baton. Some have variable power settings and can knock their targets unconscious for several hours. [[elements:​Pax Machina]] implants can be destroyed by a strong enough charge.
  
 +{{tag>​Persephone'​s_Chance Piece_of_Mind Sewer_Tea Silence_and_Sword}}
equipment/stun_baton.1591837853.txt.gz ยท Last modified: 10 Jun 2020 at 21:10 EDT by Kayode Lycaon